Daniel Buckmaster
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f9cd778b3b
Fixed tricky overloaded sfx* functions.
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10 years ago |
Daniel Buckmaster
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3ab048c5b0
Fixes after feedback from Luis.
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10 years ago |
Daniel Buckmaster
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9396ae7176
Merge remote-tracking branch 'Winterleaf/Development-Console' into defineconsolemethod
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10 years ago |
Daniel Buckmaster
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1f0209db78
Merge pull request #917 from jamesu/fix_audio_print
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10 years ago |
James Urquhart
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20acbfed04
Fix late night coding issue
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10 years ago |
James Urquhart
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0e87023e46
Fix problem with formatting
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10 years ago |
James Urquhart
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d041cbbb7a
Fix bug where console stack was incorrectly used to print audio devices
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10 years ago |
Vincent Gee
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2f48f31a6f
Fixed String comparisons.
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10 years ago |
Vincent Gee
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9907c4592e
Fixed bad string compares and simdictionary
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10 years ago |
Vincent Gee
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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10 years ago |
Daniel Buckmaster
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b507dc9555
Merge branch 'master' into console-func-refactor
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11 years ago |
Daniel Buckmaster
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feec36731e
Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash
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11 years ago |
LuisAntonRebollo
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18ba0646c0
Increased stability Torqu3D: unit-tests running without a crash. See the console.log after ran unitTest_runTests( "", true ). @signmotion
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11 years ago |
cpusci
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 years ago |
jamesu
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08d4f6ebc0
Improvements to console refactor code
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13 years ago |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |