Jeff Hutchinson
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35500a87c6
initial port of the new interpreter
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před 4 roky |
Lukas Aldershaab
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763c205451
Add type of Children in SimGroup and GuiControl
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před 5 roky |
Marc Chapman
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9d547537fd
canvas -- Added a way for a child control to handle an event but still have GuiCanvas::processInputEvent() return false, therefore allowing the event to also be handled by the ActionMap. (see DemoGame::processInputEvent()) . Also added methods for clearing "down" status of mouse buttons in cases where ActionMap grabs the mouse for dragging and masks the up events from GuiCanvas.
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před 8 roky |
James Urquhart
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734688ff7e
Implement basic keyboard & mouse support for openvr overlays
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před 9 roky |
Anis
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6f47cb7dfa
Update guiControl.h
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před 10 roky |
Azaezel
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138d34e31c
renames for clarity: relativeToYL changed to aspectLeft ect. also by request, vertsizing options for down the line when mobile is supported..
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před 10 roky |
Azaezel
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6b0c6ae8ac
adds 3 new horizontal relative gui entries for dealing with swapping elements between 4:3 and 16:9 aspect ratios. "relativeToYL" maintains the initial aspect ratio, keeping the leftmost edge the same, "relativeToYR" also shifts it so the right hand side is shifted over so that edge would match, and "relativeToYC" takes/adds space from both sides
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před 10 roky |
Daniel Buckmaster
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b507dc9555
Merge branch 'master' into console-func-refactor
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před 11 roky |
DavidWyand-GG
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539efcb1e1
Input event changes
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před 13 roky |
James Urquhart
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38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
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před 13 roky |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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před 13 roky |