История коммитов

Автор SHA1 Сообщение Дата
  LuisAntonRebollo 1ac8fab884 Changes for get necesary sampler names for OpenGL shaders. 11 лет назад
  Azaezel 52ef23d0ec clipping the lighting result via ciel was causing banding issues with specular maps with alpha channels. rev2. also addresses the warning: 11 лет назад
  DavidWyand-GG 17113d3ba5 Blinn-Phong Specular Changes 12 лет назад
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 лет назад