История коммитов

Автор SHA1 Сообщение Дата
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 лет назад
  rextimmy 415f4a046e OpenGL vsync fixes. 9 лет назад
  Jeff Hutchinson 0296e6d3fd Fix merge conflict and add check for unix and not apple for glx 9 лет назад
  RexTimmy dd64004eaf MacOS platform support. 9 лет назад
  Jeff Hutchinson cfb3ad598f SDL support for glad 9 лет назад
  Jeff Hutchinson 3bb4fda47a SDL epoxy stuff. 9 лет назад
  Hein-Pieter van Braam 5d91cf90b3 Fix running on Linux / Intel Mesa drivers 10 лет назад
  LuisAntonRebollo aa35157eef PlatformSDL implementation. 11 лет назад