marauder2k7
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47bff2f0eb
Update guiMissionArea.cpp
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7 bulan lalu |
marauder2k7
|
4fc182444e
Update guiMissionArea.cpp
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7 bulan lalu |
marauder2k7
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0a1e3f74ed
remove terrain dependency from mission area
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7 bulan lalu |
marauder2k7
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73ad92b757
review notes from Az
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9 bulan lalu |
marauder2k7
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f519cff6ff
gui types using image_asset
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1 tahun lalu |
AzaezelX
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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3 tahun lalu |
AzaezelX
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98a079a797
code duplication prune. should aid in stability
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4 tahun lalu |
Areloch
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 tahun lalu |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 tahun lalu |
Areloch
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527c3790d6
Issue found with PVS-Studio:
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10 tahun lalu |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 tahun lalu |