Commit History

Author SHA1 Message Date
  James Urquhart f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. 9 years ago
  Azaezel 13f00ca79d adds toLinear and toGamma helper functions for ColorF, uses the former in adjusting lights. 9 years ago
  rextimmy 41e5caf22b Direct3D11 Engine/source changes 9 years ago
  Azaezel 23c4b52e1f courtessy @Lopuska: opengl occlusion query fix 9 years ago
  Azaezel 2753f562e8 shadow caching 9 years ago
  LuisAntonRebollo 19afd0c22b . 10 years ago
  LuisAntonRebollo f166e5286d Fix lighting errors when all lights are disabled. 10 years ago
  Azaezel 9e404b3707 kills off the presence of a fake light when there are no others in a given scene 11 years ago
  DavidWyand-GG 91e542b8ec SceneCullingState with culling and camera frustum 11 years ago
  DavidWyand-GG b32e7688c2 Side by side rendering 12 years ago
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 years ago