Commit History

Author SHA1 Message Date
  James Urquhart 3496c549b5 Hardware Skinning Support 10 years ago
  Azaezel 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 9 years ago
  Areloch a90eb9762b Re-submission of the Volumetric Fog PR, with cleanup. 9 years ago
  Azaezel c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 10 years ago
  LukasPJ 30a8401d14 Add support for rendering particles to the glow buffer 10 years ago
  Thomas Fischer 004f04660b refactored the constructor to not use a default reference to a static member 11 years ago
  thecelloman b4ea1123dc Remove Interior Object format (DIF) 12 years ago
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 years ago