James Urquhart
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3496c549b5
Hardware Skinning Support
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10 years ago |
Azaezel
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8c5810adad
The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of:
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9 years ago |
Areloch
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a90eb9762b
Re-submission of the Volumetric Fog PR, with cleanup.
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9 years ago |
Azaezel
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c6cdfafe4e
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
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10 years ago |
LukasPJ
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30a8401d14
Add support for rendering particles to the glow buffer
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10 years ago |
Thomas Fischer
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004f04660b
refactored the constructor to not use a default reference to a static member
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11 years ago |
thecelloman
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b4ea1123dc
Remove Interior Object format (DIF)
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12 years ago |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |