Areloch
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a8f2fc567b
Fixes up the handling of accelerator keybinds for SDL - specifically compound ones with several modifier keys, ie ctrl-alt-shift-up.
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8 years ago |
Jeff Hutchinson
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3ecbb4b7e5
fix bug with SDL text input that occurs when multiple responders occur on the screen. (Tested with 2 responders.)
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8 years ago |
Jeff Hutchinson
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f6b8ef126d
fix SDL text events from generating a ~ key when opening the console
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8 years ago |
Glenn Smith
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ad30641499
SDL/Mac report going into the background
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8 years ago |
Azaezel
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fbfd3ed8ed
clang: constructor initialization order
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8 years ago |
Areloch
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c0a46ec1f1
Makes sure the key modifiers are passed along with mouse move and wheel inputs when using SDL.
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9 years ago |
Areloch
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4c13906865
Corrects input issues when typing into text fields and it bleeding through to player inputs.
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10 years ago |
Areloch
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5efc04dd47
Also apply scroll strength to horizontal scrolling.
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10 years ago |
Areloch
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68a2c9fa89
Added a default value just in case the pref is not defined.
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10 years ago |
Areloch
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8248ecdeac
Looks like WHEEL_DELTA is defined for win and osx, but not linux. Retooling to utilize a $pref instead, as that will let the scroll speed be modifiable for any projects that need it.
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10 years ago |
Areloch
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3aba4a7259
SDL mouse wheel speed fix.
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10 years ago |
Areloch
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2695a2aeae
Merge pull request #1383 from Azaezel/MangledMouse
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10 years ago |
Azaezel
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4a8f6737b6
Mouse wheel check has to occur before mouse motion. Apparently the one is a subset of the other. also thanks @dottools for the proper codeline.
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10 years ago |
Azaezel
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98d48b6011
Fatality Fix: need to account for 64 bit windows as well.
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10 years ago |
Azaezel
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06f6819d63
sdl2 mouse wheel scrolling rev1
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10 years ago |
LuisAntonRebollo
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aa35157eef
PlatformSDL implementation.
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10 years ago |