Historial de Commits

Autor SHA1 Mensaje Fecha
  Azaezel 262cc4bac1 Merge branch 'development' of https://github.com/GarageGames/Torque3D into AIExtracts hace 9 años
  Anis A. Hireche f701228a37 Steve Acaster's Ai Poses hace 9 años
  Azaezel ee83c8b66c Extacted AI tweaks: hace 10 años
  Daniel Buckmaster 807aad826f Merge pull request #1357 from Azaezel/ChaseCache hace 10 años
  Azaezel 656efbfeb7 lastpos init. world-center. hace 10 años
  Azaezel f97dced4a7 followobject position caching hace 10 años
  Areloch 11398bb04e Issue found with PVS-Studio: hace 10 años
  Daniel Buckmaster 02c88201c6 Merge remote-tracking branch 'GuyAllard/aiPlayerTweaks' into development hace 10 años
  GuyAllard bc230be8a2 Added scriptable move triggers for AIPlayers. Fixes an issue where AIPlayers were setting move trigger states from invalid memory. Enables the use of player poses and actions. hace 11 años
  Daniel Buckmaster d315b1fa5a Improved style of AIPlayer modifications. hace 11 años
  Daniel Buckmaster f42e12940c Navmesh load/save now uses builtin file abstraction. hace 11 años
  Daniel Buckmaster f4c940f4fe Added basic Walkabout with #define renamed and no editor. hace 11 años
  Azaezel e332609003 requested alterations. hace 11 años
  Azaezel ae55ad2b50 revised checkInLos and CheckFoV. boith now take all parameters as optional as suggested, with a target value of NULL resulting in checking the present one. hace 11 años
  Azaezel 9342115b1e helper functions for AI: testing if an object is in line of sight (and optionally if it's enabled), if a point is clear, and if an object is within a given angular field of view (optionally specified beyond a stock 45 degrees, as well as optionally checking if the target is enabled) hace 11 años
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 hace 13 años