Historia zmian

Autor SHA1 Wiadomość Data
  rextimmy 41e5caf22b Direct3D11 Engine/source changes 9 lat temu
  JackDavidson 060b2a4e29 Commit to add "Coverage" option to procedural terrain generator 11 lat temu
  Bloodknight 3d38dc60eb Increase terrain editor and painter max brush size to 256 x 256 12 lat temu
  thecelloman 1468a049af Filling out the variable names in the function prototype for autoMaterialLayers() for clarity. 12 lat temu
  thecelloman 25efdb4a06 Adding a basic rule-based terrain painting implementation. 12 lat temu
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 lat temu