Commit History

Author SHA1 Message Date
  Azaezel 3ceaa0ed50 cleaned up member::radius 7 years ago
  Azaezel 4615bd6db8 more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency 7 years ago
  Azaezel 242a51eefe bounds to mBounds conflict avoidance 7 years ago
  Areloch 640e50565b Tabs n' spaces 7 years ago
  Areloch 3ed1cafcbe Hides the display of the 'camera axis' gizmo in the shape editor, as well as fixing it so that when you select a animation-only shapefile, it will correctly compute the shape bounds and thus render the bones correctly. 7 years ago
  Areloch 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 years ago
  Masquara 970dd5c477 Reordering initialization methods #1912 8 years ago
  Areloch bedc79aacb Merges in Monkey's fixes PR with a resolution for a conflict 10 years ago
  Areloch 527c3790d6 Issue found with PVS-Studio: 10 years ago
  Areloch 2002d74b78 Issue found with PVS-Studio: 10 years ago
  Daniel Buckmaster 84e8cbb4ee Revert recent style cleanup changes. 10 years ago
  Nathan Bowhay 2458ecad9b Fixed bug with bad index 10 years ago
  bank 69dbaf5b85 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape 11 years ago
  bank 2112c81446 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSSkinMesh 11 years ago
  bank e2545c359c Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSMesh 11 years ago
  cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 years ago
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 years ago