Commit History

Autor SHA1 Mensaxe Data
  Areloch cfe122f714 Enforces filename string case sensitivity for assets' internal filenames, which avoids the stringtable messing with the case preventing file name case sensitivity issues. %!s(int64=4) %!d(string=hai) anos
  Areloch c76c5f7ee1 Removed unneeded duplicate of blank sky skybox %!s(int64=4) %!d(string=hai) anos
  AzaezelX 36b31ae19d zip support followup %!s(int64=4) %!d(string=hai) anos
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets %!s(int64=4) %!d(string=hai) anos
  Areloch 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving %!s(int64=5) %!d(string=hai) anos
  Areloch f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path %!s(int64=6) %!d(string=hai) anos
  Areloch d720eb8ccd Makes the graphics menu in the stock UI mostly functional again %!s(int64=6) %!d(string=hai) anos