Lukas Joergensen
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5a994bdddc
Rename GuiSpeedometer::mColor to mNeedleColor to avoid clash with parent
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6 ani în urmă |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 ani în urmă |
Thomas "elfprince13" Dickerson
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ad4a5e5a88
reindented
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9 ani în urmă |
yourarcade
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8d610787a2
Fix push/pop mismatch bug;add code to properly rotate, translate and render needle.
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9 ani în urmă |
yourarcade
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213b7020a3
Allow the gui to render for both vehicles and vehicle-mounted players.
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9 ani în urmă |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 ani în urmă |