Commit History

Автор SHA1 Съобщение Дата
  JeffR 15ef8b4fbe Cleaned up implementation of #712 преди 4 години
  marauder2k7 8a1d3f2021 Working thunder. These changes may need to be applied to other sound arrays or image arrays. преди 4 години
  marauder2k7 1ea693fea6 SoundAsset Array преди 4 години
  Areloch 0ca66b99db Added fix so if a looping sound is preview-playing in the AB and you edit the properties, it doesn't try to reload the asset while it's playing, causing a crash преди 4 години
  JeffR 56b0a0cb85 Initial hook-in of the sound asset's integration into sfxEmitter, as well as some fixups for editor/workflow usage. преди 4 години
  Areloch cfe122f714 Enforces filename string case sensitivity for assets' internal filenames, which avoids the stringtable messing with the case preventing file name case sensitivity issues. преди 4 години
  AzaezelX 36b31ae19d zip support followup преди 4 години
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets преди 4 години
  Areloch 1942535923 Integrates sound and shapeAnimation assets into the importer преди 5 години
  Areloch 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving преди 5 години
  Areloch b1e3706dd6 Removed unneeded deletion of asset definition in various asset deconstructors - was causing crash on shutdown when a new asset was made преди 6 години
  Areloch ddfc416418 Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing преди 6 години
  Areloch ae5a43de70 Asset Browser initial implementation - Asset updates. преди 8 години