Commit történet

Szerző SHA1 Üzenet Dátum
  James Urquhart 3a457749ec Oculus VR DK2 Support 10 éve
  LuisAntonRebollo 17f08e9f86 Fix bug on DefineConsoleMethod GuiCanvas::setVideoMode. 10 éve
  Luis Anton Rebollo 6492028bb2 Merge pull request #1035 from bpay/memfixes 11 éve
  LuisAntonRebollo 475f218bcd Modified files for SDL2. 11 éve
  Daniel Buckmaster 3ab048c5b0 Fixes after feedback from Luis. 11 éve
  Daniel Buckmaster 9396ae7176 Merge remote-tracking branch 'Winterleaf/Development-Console' into defineconsolemethod 11 éve
  Ben Payne 2fc1ac4816 Fix uninit vars in gui 11 éve
  Daniel Buckmaster 3082bb3adc Merge pull request #884 from GarageGames/development-3.6 11 éve
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 éve
  Daniel Buckmaster f6d54d810b Improve documentation on getCursorPos and fix cursorInControl. 11 éve
  Daniel Buckmaster b507dc9555 Merge branch 'master' into console-func-refactor 11 éve
  Daniel Buckmaster 346ad5bdaa Finished up splash screen implementation. 11 éve
  Areloch 0878f005c0 Fixed the pure virtual function to be an empty one, which should resolve the linux build failure. 11 éve
  Areloch c2da67d473 Fixes the splash screen so that it displays until the game has actually done initial setup and can display GUI elements. This prevents the ugly blank window just sitting there while the GUI loads. 11 éve
  cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 éve
  DavidWyand-GG 0d77cdc270 GFX now handles non-default adapters 12 éve
  DavidWyand-GG 539efcb1e1 Input event changes 13 éve
  jamesu 08d4f6ebc0 Improvements to console refactor code 13 éve
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 éve