Areloch
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5892ff7428
Adds handling for drag-and-drop import of files even if asset browser is not open. If world or gui editor are the active controls, then it will injest the incoming files and prompt what their destination module and path will be via a new popup window. After clicking OK, import continues into that destination.
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4 лет назад |
Jeff Hutchinson
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717c7acca9
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
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4 лет назад |
Areloch
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88ae8a9665
Added getShapeConstructorFilePath console function on shapeAsset
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4 лет назад |
Jeff Hutchinson
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6f7fdca87d
lotsa fixes.
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4 лет назад |
Areloch
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12b58dc7ef
Makes the DB creation process better jive with modules by having you select the destination folder for the managed datablock script file to be saved off into
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4 лет назад |
Areloch
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e7bf49e801
Moved unneeded modules to Templates/Modules
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6 лет назад |
Areloch
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1ed8b05169
Initial implementation of the new Base Game Template and some starting modules.
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9 лет назад |