marauder2k7
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47bff2f0eb
Update guiMissionArea.cpp
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7 ماه پیش |
marauder2k7
|
4fc182444e
Update guiMissionArea.cpp
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7 ماه پیش |
marauder2k7
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0a1e3f74ed
remove terrain dependency from mission area
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7 ماه پیش |
marauder2k7
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73ad92b757
review notes from Az
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9 ماه پیش |
marauder2k7
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f519cff6ff
gui types using image_asset
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1 سال پیش |
AzaezelX
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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3 سال پیش |
AzaezelX
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98a079a797
code duplication prune. should aid in stability
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4 سال پیش |
Areloch
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 سال پیش |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 سال پیش |
Areloch
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527c3790d6
Issue found with PVS-Studio:
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10 سال پیش |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 سال پیش |