Commit Verlauf

Autor SHA1 Nachricht Datum
  Azaezel debfd9b780 Sanity check to ensure detail levels shift in tandem for skinned meshes vor 8 Jahren
  Areloch ab68a19a8b Merge pull request #1750 from Azaezel/LODloss vor 9 Jahren
  James Urquhart 12019173af Fix load with DTS shapes introduced with HW skinning changes vor 9 Jahren
  Azaezel a50ff1b054 short term LOD correction to preserve current widescreen vs 4:3 windows while closer matching prior release results vor 9 Jahren
  James Urquhart 3496c549b5 Hardware Skinning Support vor 11 Jahren
  Azaezel 0f173df0d4 setDetailFromDistance aspect ratio friendly adjustment vor 10 Jahren
  Daniel Buckmaster 84e8cbb4ee Revert recent style cleanup changes. vor 11 Jahren
  Daniel Buckmaster 33fcc59543 Merge remote-tracking branch 'origin/style-cleanup' into development vor 11 Jahren
  Azaezel c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. vor 11 Jahren
  bank 69dbaf5b85 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape vor 11 Jahren
  Andrey Syrokomsky 939061ef59 Fixed issue #256: "$pref::TS::smallestVisiblePixelSize doesn't work". vor 12 Jahren
  DavidWyand-GG e4df92a7bc Theora texture for cloned material fix vor 12 Jahren
  DavidWyand-GG 595119590d Fix for Issue #155 for Billboard Creation vor 13 Jahren
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren