Commit History

Author SHA1 Message Date
  Areloch 7f043c49e7 Updates the basegame template as well. 7 years ago
  Areloch eb5af65daf Removes the folder insert for the scripted object creator grid, which was causing a UI screwup making the scripted objects overlap and jumble up. 7 years ago
  Areloch b2da7162ca Merge pull request #2185 from John3/old_dml 7 years ago
  Areloch e4427b7654 Merge pull request #2184 from rextimmy/isNotSky 7 years ago
  Areloch 7ef781d94c Merge pull request #2187 from JeffProgrammer/torquescript_64_dsos 7 years ago
  Areloch 0191bf5fc1 Merge pull request #2188 from rextimmy/gcc_clang_fix 7 years ago
  rextimmy 032a801a99 gcc/clang build fix 7 years ago
  Jeff Hutchinson d8e302efee Fix Torque3D 64bit DSOs. 7 years ago
  Areloch 80c7dfcb6c Merge pull request #2182 from Areloch/AssetBrowser_Initial 7 years ago
  Areloch fae9b17be8 Corrects the clearFields function of the variableInspector and enables the callback field support. 7 years ago
  Areloch c7e9187987 Corrects level asset defines in the FPSGameplay and SpectatorGameplay modules. 7 years ago
  Johxz 19248e7247 delete old dml 7 years ago
  Areloch 2bdec9278f Merge pull request #2171 from chaigler/dae_file_leak_fix 7 years ago
  Areloch 0860e03bf2 Merge pull request #2165 from chaigler/SDL2_cmake_fix 7 years ago
  Areloch ddc8c81313 Merge pull request #2166 from chaigler/legacy_lib_gone 7 years ago
  rextimmy 46f3723518 removed isSky from template sky material files. 7 years ago
  Areloch d7a7c77298 Merge pull request #2180 from John3/checkToolBuild 7 years ago
  Areloch 74187743bf Merge pull request #2183 from Areloch/ShapeEdDisplayFixes 7 years ago
  Areloch d784228f32 Merge pull request #2170 from chaigler/BL_remove_fix 7 years ago
  Areloch 48a093eec4 Adds the ability to force the path returned by the file dialog to be relative. 7 years ago
  Areloch 640e50565b Tabs n' spaces 7 years ago
  Areloch 3ed1cafcbe Hides the display of the 'camera axis' gizmo in the shape editor, as well as fixing it so that when you select a animation-only shapefile, it will correctly compute the shape bounds and thus render the bones correctly. 7 years ago
  Areloch eca92e695a Level asset declarations for the Full and SpectatorGameplay modules. 7 years ago
  Areloch 0f15dfa6b0 Fixes issue with not detecting any non-template level meshes in the choose level dlg screen. 7 years ago
  Areloch 8bd533e001 Adds the Systems for the Entity-Component-Systems setup. 7 years ago
  Areloch 2e47c92c16 Added useful new icons for the editors. 7 years ago
  Areloch 1e5b9f4782 Initial implementation of the Asset Browser tool. 7 years ago
  Areloch 3ae140e328 Cleanup of the editor load function 7 years ago
  Areloch 380c5814ff Added convenience function to take control of selected entity if it supports it. 7 years ago
  Areloch 0135418046 Updated the RMB popup menus for the scene tree to better organize them. 7 years ago