Commit History

Author SHA1 Message Date
  James Urquhart 82fd1794e6 Fix issue where console stack values were getting overwritten inside a C++ function 10 years ago
  Azaezel 4ea051a939 tabs 10 years ago
  Azaezel 1c4cc888f8 fix for issue #953, courtesy of @jamesu. trace buffer was truncating values. 10 years ago
  Azaezel 3039f4399d eval(methodWithReturnValue) wasn't passing along it's return value though the stringstack.fix courtessy of @jamesu 10 years ago
  Daniel Buckmaster 4c07c55121 Merge branch 'development' into console-func-refactor 10 years ago
  Daniel Buckmaster 376db9e097 Merge pull request #705 from andr3wmac/ConsoleReturnFix 10 years ago
  Daniel Buckmaster b507dc9555 Merge branch 'master' into console-func-refactor 10 years ago
  Daniel Buckmaster 6fdebd16f6 Merge remote-tracking branch 'jamesu/simplify_compiler_ast' into x64 11 years ago
  James Urquhart 06b463399b Function Call optimization is now optional 11 years ago
  James Urquhart 1e44586606 Refactor TS compiler to not use the precompile step & also 64bit support 11 years ago
  Andrew Mac b661abaf83 Fix for unexpected behavior described in issue #704 11 years ago
  cpusci 79c9a21e32 Just making sure the error output is consistent with the other errors. 12 years ago
  cpusci 21ff1e26bb If you name a torque script object the same name as a Torque script class, you will get heap corruption with no warning at all. Changed original fix to cause a script error and reject object creation, instead of just renaming the object and moving along. 12 years ago
  jamesu 08d4f6ebc0 Improvements to console refactor code 13 years ago
  James Urquhart e99eadd61f Optimize variable-to-variable assignment 13 years ago
  James Urquhart 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 years ago
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 years ago