Commit Verlauf

Autor SHA1 Nachricht Datum
  Areloch e2b194182c Undid debug work, shifted logic over entirely to utilize the updateTexture methods. Refactored probe init'ing so they'll load correctly without nudging, properly sequestered skylights from the probe array and updated the shader to contain az's changes as well as skylight and probe array changes. vor 6 Jahren
  Azaezel ba8948a5b1 hook up attenuation value. todo: sort networkjing properly vor 6 Jahren
  Areloch 70d85d2241 Begun hook-in of skylight into array vor 6 Jahren
  Azaezel 727dbbfd8d rolled in more of https://github.com/GarageGames/Torque3D/pull/2315 + set the mProbeShapeType(s) for the two derivative classes vor 7 Jahren
  Azaezel e4ddfcfb01 hook editor displays back up vor 7 Jahren
  Azaezel 8d08ab2370 kill off a couple extraneous sets vor 7 Jahren
  Areloch 788e265477 Finished current cleanup/reorg. vor 7 Jahren