Areloch
|
e2b194182c
Undid debug work, shifted logic over entirely to utilize the updateTexture methods. Refactored probe init'ing so they'll load correctly without nudging, properly sequestered skylights from the probe array and updated the shader to contain az's changes as well as skylight and probe array changes.
|
vor 6 Jahren |
Azaezel
|
ba8948a5b1
hook up attenuation value. todo: sort networkjing properly
|
vor 6 Jahren |
Areloch
|
70d85d2241
Begun hook-in of skylight into array
|
vor 6 Jahren |
Azaezel
|
727dbbfd8d
rolled in more of https://github.com/GarageGames/Torque3D/pull/2315 + set the mProbeShapeType(s) for the two derivative classes
|
vor 7 Jahren |
Azaezel
|
e4ddfcfb01
hook editor displays back up
|
vor 7 Jahren |
Azaezel
|
8d08ab2370
kill off a couple extraneous sets
|
vor 7 Jahren |
Areloch
|
788e265477
Finished current cleanup/reorg.
|
vor 7 Jahren |