Robert MacGregor
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93a4f8780c
* BugFix: Correct simple incorrect references after changing Platform::isFile to Torque::FS::isFile in the asset importer.
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преди 3 години |
Robert MacGregor
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161ffc62fe
Merge branch 'Preview4_0' into feature-vfs-security
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преди 3 години |
JeffR
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1c7c32baa6
Separates out acquireAsset call for importing assets until after all assets have been imported, then runs it as a post step to ensure all assets are properly loaded before they're used
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преди 3 години |
JeffR
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5c8d8fab00
Changes behavior with suffix appending of asset importer so it doesn't contaminate the original "clean" name, which is used for setting the mapTo value of material definitions
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преди 3 години |
Brian Roberts
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05a6a249ea
Merge pull request #748 from Areloch/MiscImportAndToolFixes
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преди 3 години |
JeffR
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cf8659735b
Adjusts handling so if a file being processed for importing is not actually imported as a new, successful asset it does not return an id, allowing tooling to only worry about actual new assets.
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преди 3 години |
JeffR
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b3342ff7e6
Adds handling for import of files marked as ShapeAnimationAsset
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преди 3 години |
JeffR
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630285def6
Shifts handling of material and terrain material definitions to be written into the asset definition taml file instead of having an extra loose file
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преди 4 години |
AzaezelX
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eeff4d858a
clean up ambiguous reference
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преди 4 години |
JeffR
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ecd35df7e9
Implementation of updated handling of Legacy Project importer to better seperate out importer versions as well as more explicit processing of incoming content
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преди 4 години |
Robert MacGregor
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abb4e558dc
* Adjustment: Rework the TORQUE_SECURE_VFS paths in the assetImporter to use dStrcpy instead of manual memory management.
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преди 4 години |
Robert MacGregor
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66f9336995
* Adjustment: Tweak the asset importer to use the Torque VFS functions.
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преди 4 години |
Robert MacGregor
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277cdf67b0
* Feature: Initial secure VFS implementation with asset import capability.
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преди 4 години |
JeffR
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a8b3d874a1
Fixes mapping of imposter images to be packed as part of the shape asset, and fixes paths to be formatted more sanely.
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преди 4 години |
Areloch
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a5944aff19
Adjusted callback handling of asset inspector fields when invoking AB to select asset for more consistent behavior and better handling of updating the objects and inspector
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преди 4 години |
Areloch
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97484247ae
Fixes Settings window not being able to be brought forward over AB
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преди 4 години |
Areloch
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d06bc790e3
Merge branch 'Preview4_0' of https://github.com/TorqueGameEngines/Torque3D into Preview4_0
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преди 4 години |
Brian Roberts
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e87ce245e9
Merge pull request #662 from Areloch/MiscImportFixes20211105
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преди 4 години |
Robert MacGregor
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a8116bbaf5
* [AssetImporter] BugFix: Correct ASAN reported out of bounds reads in the asset import programming.
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преди 4 години |
Areloch
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a3351390c6
Expands handling of the collada enumerator so if the material is not named the same as the image file, it performs a lookup to find the associated material.
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преди 4 години |
JeffR
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b3cd08520e
Disables generation of the materials script files by the internal shape import processor. Material script files are now only generated by the AssetImporter as part of the shape injest process.
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преди 4 години |
JeffR
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fda722e355
Updates asset importer and project importer to output to separate log files into tools/logs
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преди 4 години |
Areloch
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0fab2ebf54
Added fallback handling to MaterialAssets if the asset was found but the matDef was not
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преди 4 години |
Robert MacGregor
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74cc60508b
* BugFix: More cleanup of MSVC compiler warnings.
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преди 4 години |
Robert MacGregor
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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преди 4 години |
Areloch
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b9c071b9fd
Cleanup mismerge lines
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преди 4 години |
Areloch
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dec9f54a9b
Merge branch 'Preview4_0' of https://github.com/TorqueGameEngines/Torque3D into BugfixQOL_20210909
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преди 4 години |
Areloch
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8781f2ab55
Add getScriptPath console function to GUIAsset
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преди 4 години |
Areloch
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6487e2eede
Merge pull request #495 from JeffProgrammer/tsneo
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преди 4 години |
JeffR
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56b0a0cb85
Initial hook-in of the sound asset's integration into sfxEmitter, as well as some fixups for editor/workflow usage.
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преди 4 години |