Commit History

Autor SHA1 Mensaxe Data
  Areloch 5f95f9f8c0 Made GuiFadeinBitmapCtrl not only respond to mouse and keyboard events, but gamepad events as well, allowing gamepad inputs to skip opening splash pages %!s(int64=5) %!d(string=hai) anos
  Areloch ef4cc8b573 Updated names of some of the input images to match the names of the inputs to simplify lookups %!s(int64=5) %!d(string=hai) anos
  Areloch 37420cda66 Updates the BaseGame UI theme to be more legible and visually consistent. %!s(int64=5) %!d(string=hai) anos
  Marc Chapman 913c8753d0 Linux Slash compatability %!s(int64=5) %!d(string=hai) anos
  Areloch a561d590ca Minor cleanups to guiGameListMenuCtrl %!s(int64=5) %!d(string=hai) anos
  Areloch 3b47d41da2 Majority of options menu integration completed %!s(int64=5) %!d(string=hai) anos
  Areloch bc27125e90 Initial pass to rework and cleanup the main UI interface %!s(int64=5) %!d(string=hai) anos
  Masquara 15f67015d3 Reordering initialization methods #1912 %!s(int64=8) %!d(string=hai) anos
  Thomas "elfprince13" Dickerson 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() %!s(int64=9) %!d(string=hai) anos
  Areloch 2002d74b78 Issue found with PVS-Studio: %!s(int64=10) %!d(string=hai) anos
  Daniel Buckmaster b94679aebc Prevent call to dStrlen(NULL). %!s(int64=11) %!d(string=hai) anos
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos