Commit History

Автор SHA1 Съобщение Дата
  JeffR 61d9e82ce5 Adds FIELD_SpecialtyArrayField field type and handling for it in PersistenceManager, as well as a use-case of it for the surface field in ConvexShape преди 1 година
  JeffR e2d0cc1981 Fixes issue where Regenerate Bounds button for SceneGroup/SubScenes wasn't displaying by moving it to Editing inspector group преди 1 година
  JeffR 10d1aeca1f Shift tracking of dynamicObjects from strict child objects for Scenes, to tracking the objects but keeping them in the Cleanup Group to fix prefab loading behavior преди 1 година
  JeffR 484ece3d28 adds loadIf conditional eval, onLoad/UnloadCommands, ability to freeze loading state and per-subscene ticking for conditional checks преди 1 година
  JeffR e4d07c7e8d Adds utility function and method to be able to enact a load of subscenes at a specific world position преди 1 година
  Areloch a931e9a308 Tweaks the Scene and SubScene save calls to handle simGroups to call onto their children преди 1 година
  Areloch d896a2b99a Removed scan-down of subscenes from Scene's getObjectsByClass call преди 1 година
  Areloch ae8eca48e1 Implementation of Subscenes, SceneGroups and Gamemodes преди 1 година