Commit Verlauf

Autor SHA1 Nachricht Datum
  AzaezelX f633ef3a3d fill in the validated variables vor 10 Monaten
  AzaezelX c7cc86b357 clamp spot angle to 179, vor 1 Jahr
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector vor 3 Jahren
  Areloch 695ad6357f Hides some light fields for local lights that are intended for PSSM's, thus useless. vor 5 Jahren
  AzaezelX 61db21aaaf comparison flaw in spotlight animation check. also, proper location of shadercache dir vor 5 Jahren
  AzaezelX 16a159992f adress #162 based on work by Chad Hall vor 5 Jahren
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy vor 8 Jahren
  Azaezel 2753f562e8 shadow caching vor 10 Jahren
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren