コミット履歴

作者 SHA1 メッセージ 日付
  marauder2k7 afd5a7dfec Revert "more sdl" 2 年 前
  marauder2k7 e00c894064 more sdl 2 年 前
  AzaezelX 059d531b62 linux followup work by tim 6 年 前
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 年 前
  rextimmy 415f4a046e OpenGL vsync fixes. 8 年 前
  Jeff Hutchinson 0296e6d3fd Fix merge conflict and add check for unix and not apple for glx 9 年 前
  RexTimmy dd64004eaf MacOS platform support. 9 年 前
  Jeff Hutchinson cfb3ad598f SDL support for glad 9 年 前
  Jeff Hutchinson 3bb4fda47a SDL epoxy stuff. 9 年 前
  Hein-Pieter van Braam 5d91cf90b3 Fix running on Linux / Intel Mesa drivers 10 年 前
  LuisAntonRebollo aa35157eef PlatformSDL implementation. 10 年 前