Commit History

Author SHA1 Message Date
  AzaezelX b2021caa6d skip sidestepping off a cliff raycast if we're not sidestepping 6 months ago
  AzaezelX 675bdfe6b3 fix pack/unpack data for AIControllerData's (though we still send nothing, we do need to mark it clientside as false) 6 months ago
  AzaezelX 584093f48d aiInfo getPosition now optionally takes a doCastray bool (off by default) 6 months ago
  AzaezelX b864908efd clean up a few stray bits 6 months ago
  AzaezelX a609917cee put the flocking protocol ion the repath command itself with a high weight so it prioritizes avoidance vs straight following 6 months ago
  AzaezelX 3210325f3f elevated mAicontroller to shapebase 6 months ago
  AzaezelX 78a26b0108 expose a getThrottle for vehicles. save some calcs in AIWheeledVehicleControllerData 6 months ago
  AzaezelX f84bf058c9 navigation: setPathdestination now takes a replace bool to preserve the goal 6 months ago
  AzaezelX c72c3068f8 aiinfo subclass inheritance cleanups, and default constructor removals for safeties 6 months ago
  AzaezelX 4f87ad4cf7 moar gaol tracking cleanups 6 months ago
  AzaezelX 2956223a60 simplify setpathdestination loop 6 months ago
  AzaezelX eaa6a62b0c misc cleanups 6 months ago
  AzaezelX a10169accf fix node following stopping early 6 months ago
  AzaezelX 4fb92f02a3 completed list of roughly ported over scripthooks. 6 months ago
  AzaezelX 14a03dfc6c if you've stopped moving on purpose, you're not stuck 6 months ago
  AzaezelX f3ef698e89 getmovedestination, set/get speed, targetting script commands 6 months ago
  AzaezelX 2fe36a571b setaicontroller: use Ids 6 months ago
  AzaezelX 201b7bf695 aiController.setMoveDestination test 6 months ago
  AzaezelX 8c663a19a5 generalized ai subsystem wipwork 6 months ago