Commit Verlauf

Autor SHA1 Nachricht Datum
  Areloch 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. vor 5 Jahren
  Areloch 3697737498 Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development vor 6 Jahren
  Areloch c283295f22 Merge branch 'CustomShaderFeatures' of https://github.com/Areloch/Torque3D into development vor 6 Jahren
  Areloch b4a1d18f42 Core implementation of Physical Based Rendering. vor 7 Jahren
  Areloch 39f86d8c30 asdasd vor 8 Jahren
  Areloch dc5e502dec Initial implementation of Custom Shader Features. vor 8 Jahren
  James Urquhart 3496c549b5 Hardware Skinning Support vor 11 Jahren
  Daniel Buckmaster 014b566014 Merge remote-tracking branch 'gg/development-3.6' into development vor 11 Jahren
  Azaezel c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. vor 11 Jahren
  LuisAntonRebollo 6f975dd14a Fix a crash when change a material reclect cubemap. vor 11 Jahren
  LuisAntonRebollo ba36617aec Add RenderPassData::mSamplerNames for OpenGL code. Not used on DX9. vor 11 Jahren
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren