Areloch
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7b5e1c3c58
@rextimmy fix for GuiWindowCtrl so they snap correctly again
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6 tahun lalu |
Areloch
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98c4606b3c
Removed test custom shader bindings until memleak is corrected.
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6 tahun lalu |
AzaezelX
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76dbedb02f
reskinning fixes
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6 tahun lalu |
Areloch
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3697737498
Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development
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6 tahun lalu |
Areloch
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c283295f22
Merge branch 'CustomShaderFeatures' of https://github.com/Areloch/Torque3D into development
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6 tahun lalu |
AzaezelX
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dd1470202d
Merge branch 'development' of https://github.com/GarageGames/Torque3D into PBR_ProbeArrayGLWIP
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6 tahun lalu |
suncaller
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8a7c09c8fe
Clean up redundant variables
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7 tahun lalu |
Areloch
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b4a1d18f42
Core implementation of Physical Based Rendering.
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7 tahun lalu |
OTHGMars
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82338fa9f4
Changes TSStatic::castRayRendered to used passed texcoord argument.
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7 tahun lalu |
Areloch
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5a1af9ccd7
Merge pull request #2236 from Azaezel/memberMess
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7 tahun lalu |
Areloch
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1f2847bc11
Merge pull request #2108 from Azaezel/reskinRedux
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7 tahun lalu |
Azaezel
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 tahun lalu |
Azaezel
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654fc29dc2
bounds to mBounds conflict avoidance
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7 tahun lalu |
Areloch
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8dedcf456a
Cleanup of export function to remove redundant arg
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7 tahun lalu |
Areloch
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49639a908f
Expanded mesh baking functionality, now supporting baking of LODs and Collision meshes
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8 tahun lalu |
Marc Chapman
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b8f722e2f9
Phase 2: #ifdef for Zodiacs and particles
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8 tahun lalu |
Azaezel
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f9bf4fca4b
new method: TSShapeInstance::resetMaterialList(). Sets all object-instance mapto values back to initial state. reskin now does so to avoid having to track origional values independently. (so say, if you've already got skin1 plugged in to one, and nothing in to another, no need to set skin1=skin2 on the first and skin2 or base=skin2 on the second to swap both on over to skin2).
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8 tahun lalu |
Areloch
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7219899287
Working on shader const binding
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8 tahun lalu |
Areloch
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70c154c7d3
Implement of the shader consts binding.
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8 tahun lalu |
Marc Chapman
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d4c2eeea98
Selection Highlighting
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8 tahun lalu |
Marc Chapman
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3219735087
meshroad-zodiacs -- MeshRoad customizations for rendering zodiacs on them.
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8 tahun lalu |
Thomas "elfprince13" Dickerson
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45ae5e71cb
fixed lots of tabs and space
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9 tahun lalu |
Thomas "elfprince13" Dickerson
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3f6c269f6a
Fixed type inference for nulls in console functions
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9 tahun lalu |
Anis
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4c59f39c09
Merge pull request #1642 from Azaezel/globalAccumulation
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9 tahun lalu |
John3
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f71e13a686
Fix bug #1664 by @Areloch
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9 tahun lalu |
Azaezel
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9a4acc8a46
initial assignment cleanup (also shapebase for staticShape et al)
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9 tahun lalu |
Areloch
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69244a8577
Readded some missed brackets
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9 tahun lalu |
OTHGMars
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a9f77c4ffd
TSStatic Mounting
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11 tahun lalu |
Areloch
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98b3d3294d
Merge of PR #855
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10 tahun lalu |
Azaezel
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070d7db9a9
allowplayerstep lets folks run up sharper angles than normal. that should be off by default.
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10 tahun lalu |