Commit History

Автор SHA1 Съобщение Дата
  JeffR e56df92002 Used the math from PathShape updating to standardize updating the transform of the child objects преди 1 година
  JeffR 75fb6683f5 Fixed up render transform handling for SceneGroups преди 1 година
  JeffR 2c8adfdf93 Fixed child relative transforms for when SceneGroups are updated преди 1 година
  JeffR 9ff2a56466 Fixed issue of mis-transforming child objects so rotation would be weird when rotating subscenes преди 1 година
  JeffR e2d0cc1981 Fixes issue where Regenerate Bounds button for SceneGroup/SubScenes wasn't displaying by moving it to Editing inspector group преди 1 година
  Areloch 6ff92f61bb Fixed SceneGroup onInspect call to call up through parent преди 1 година
  Areloch ae8eca48e1 Implementation of Subscenes, SceneGroups and Gamemodes преди 1 година