Commit History

Author SHA1 Message Date
  Nils Eikelenboom dffb557930 Adjusting window titles to fit properly 1 year ago
  Areloch 33f35d35d4 Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2 years ago
  Areloch 5892ff7428 Adds handling for drag-and-drop import of files even if asset browser is not open. If world or gui editor are the active controls, then it will injest the incoming files and prompt what their destination module and path will be via a new popup window. After clicking OK, import continues into that destination. 4 years ago
  Jeff Hutchinson 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 4 years ago
  Areloch 88ae8a9665 Added getShapeConstructorFilePath console function on shapeAsset 4 years ago
  Jeff Hutchinson 6f7fdca87d lotsa fixes. 4 years ago
  Areloch 12b58dc7ef Makes the DB creation process better jive with modules by having you select the destination folder for the managed datablock script file to be saved off into 4 years ago
  Areloch e7bf49e801 Moved unneeded modules to Templates/Modules 6 years ago
  Areloch 1ed8b05169 Initial implementation of the new Base Game Template and some starting modules. 8 years ago