Historial de Commits

Autor SHA1 Mensaje Fecha
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy hace 8 años
  Masquara 15f67015d3 Reordering initialization methods #1912 hace 8 años
  Areloch bedc79aacb Merges in Monkey's fixes PR with a resolution for a conflict hace 10 años
  Areloch 527c3790d6 Issue found with PVS-Studio: hace 10 años
  Areloch 2002d74b78 Issue found with PVS-Studio: hace 10 años
  Daniel Buckmaster 84e8cbb4ee Revert recent style cleanup changes. hace 11 años
  Nathan Bowhay 2458ecad9b Fixed bug with bad index hace 11 años
  bank 69dbaf5b85 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape hace 11 años
  bank 2112c81446 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSSkinMesh hace 11 años
  bank e2545c359c Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSMesh hace 11 años
  cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. hace 12 años
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 hace 13 años