Commit Verlauf

Autor SHA1 Nachricht Datum
  Areloch f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path vor 6 Jahren
  Areloch 3f2770bea4 Adjusted init'ing logic to defer to project settings for the name of the play gui and mainMenu gui instead of hardcoding them vor 6 Jahren
  Areloch 1228fbcb78 Implemented initial pass at proper client/server separation handling for module initialization vor 6 Jahren
  Areloch 07b28cb29a GFX card profile config file logging moved to debug only vor 6 Jahren