Areloch
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941cfb6d40
Adds ability to delete a module
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%!s(int64=5) %!d(string=hai) anos |
Areloch
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5b289bce5e
Shifts the tools messageboxes to be distinct from any messageboxes in the main game
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%!s(int64=5) %!d(string=hai) anos |
Areloch
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4adcedcf28
Added/Improved some asset type icons
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%!s(int64=5) %!d(string=hai) anos |
Areloch
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6ade6f08ce
Updated Assimp
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%!s(int64=5) %!d(string=hai) anos |
Areloch
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f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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%!s(int64=6) %!d(string=hai) anos |
Areloch
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a43233d9c9
Updated move folder behavior to better update the module and asset databases of changes
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%!s(int64=6) %!d(string=hai) anos |
Areloch
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e7bf49e801
Moved unneeded modules to Templates/Modules
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%!s(int64=6) %!d(string=hai) anos |
Areloch
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1278cf22a2
Initial implementation of the Asset Browser tool.
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%!s(int64=8) %!d(string=hai) anos |