Areloch
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4d10f02890
Tabs&Spaces
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7 years ago |
Areloch
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40fff8ef50
Stabilizes the add/remove behavior of menubars by also tracking the modeless background control the menubars use for proper cleanup as well.
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7 years ago |
Areloch
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2ca6af8e48
Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code.
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7 years ago |
Marc Chapman
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9d547537fd
canvas -- Added a way for a child control to handle an event but still have GuiCanvas::processInputEvent() return false, therefore allowing the event to also be handled by the ActionMap. (see DemoGame::processInputEvent()) . Also added methods for clearing "down" status of mouse buttons in cases where ActionMap grabs the mouse for dragging and masks the up events from GuiCanvas.
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8 years ago |
Areloch
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edd1e0a270
Removes Direct3D9 functionality.
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8 years ago |
Areloch
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124ecb2fe0
Merge pull request #1984 from FooBarbarians/fix-1912
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8 years ago |
Masquara
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15f67015d3
Reordering initialization methods #1912
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8 years ago |
Areloch
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ed14b6fced
Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed.
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8 years ago |
Thomas "elfprince13" Dickerson
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1c2b096a72
Whitespace consistency
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8 years ago |
Thomas "elfprince13" Dickerson
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88106f9032
Fixed type inference for nulls in console functions
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8 years ago |
Areloch
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a90eb9762b
Re-submission of the Volumetric Fog PR, with cleanup.
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9 years ago |
Areloch
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0d6768d57b
Removing stuff pertaining to demo modes and trials, as they're redundant now.
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10 years ago |
James Urquhart
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3a457749ec
Oculus VR DK2 Support
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10 years ago |
LuisAntonRebollo
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17f08e9f86
Fix bug on DefineConsoleMethod GuiCanvas::setVideoMode.
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10 years ago |
Luis Anton Rebollo
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6492028bb2
Merge pull request #1035 from bpay/memfixes
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10 years ago |
LuisAntonRebollo
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475f218bcd
Modified files for SDL2.
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10 years ago |
Daniel Buckmaster
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3ab048c5b0
Fixes after feedback from Luis.
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10 years ago |
Daniel Buckmaster
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9396ae7176
Merge remote-tracking branch 'Winterleaf/Development-Console' into defineconsolemethod
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10 years ago |
Ben Payne
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2fc1ac4816
Fix uninit vars in gui
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10 years ago |
Daniel Buckmaster
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3082bb3adc
Merge pull request #884 from GarageGames/development-3.6
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10 years ago |
Vincent Gee
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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10 years ago |
Daniel Buckmaster
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f6d54d810b
Improve documentation on getCursorPos and fix cursorInControl.
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10 years ago |
Daniel Buckmaster
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b507dc9555
Merge branch 'master' into console-func-refactor
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11 years ago |
Daniel Buckmaster
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346ad5bdaa
Finished up splash screen implementation.
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11 years ago |
Areloch
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0878f005c0
Fixed the pure virtual function to be an empty one, which should resolve the linux build failure.
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11 years ago |
Areloch
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c2da67d473
Fixes the splash screen so that it displays until the game has actually done initial setup and can display GUI elements. This prevents the ugly blank window just sitting there while the GUI loads.
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11 years ago |
cpusci
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 years ago |
DavidWyand-GG
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0d77cdc270
GFX now handles non-default adapters
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12 years ago |
DavidWyand-GG
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539efcb1e1
Input event changes
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12 years ago |
jamesu
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08d4f6ebc0
Improvements to console refactor code
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13 years ago |