Historique des commits

Auteur SHA1 Message Date
  Areloch af7b5cdb34 * Improved logic to better handle the callback kickoff for actionAnimations happening il y a 1 an
  AzaezelX e5a7c73bbe remove arbitrary impact sound spam il y a 1 an
  AzaezelX aa02e48c8d add safeties for enum math across define boundaries il y a 2 ans
  AzaezelX 1fb4f57f6e adress #96 il y a 2 ans
  AzaezelX c4ae6258cc sound safeties and future notes il y a 2 ans
  AzaezelX 15f7f04bee standardize soundasset preloading for datablocks il y a 2 ans
  AzaezelX 1b33b01eb1 add "docsURL" filter to assignFieldsFrom to prevent it from triggering opening web pages when inheriting values il y a 2 ans
  AzaezelX ace18d0246 layout consistency pass pt 2 -place shapebase inheriting initpersistfields up top so the child layout appends to the parent il y a 2 ans
  AzaezelX f07c8745b2 inspector cleanups il y a 2 ans
  AzaezelX 8821f62b0c misc fixes il y a 3 ans
  AzaezelX 77ef842670 particle emission safeties il y a 3 ans
  AzaezelX bba3b1a8d6 proper player head rot clamp il y a 3 ans
  AzaezelX c3eb5e028b constrain player mRot.z reguardless of translation il y a 3 ans
  AzaezelX f0d919e859 sound asset conversions - materials il y a 4 ans
  AzaezelX 9217c62446 sound followups il y a 4 ans
  AzaezelX 98a079a797 code duplication prune. should aid in stability il y a 4 ans
  AzaezelX 19eb3c42f0 more enum work, now with somewhat clearer boundary names, and some debug spam for initpersistfields, and pack and unpack macros to help us try and trace why those are scrambling il y a 4 ans
  AzaezelX d3693bef8d shifted playerdata down to the Long Lists block. fix player enum ref source side il y a 4 ans
  marauder2k7 d700ea4878 Committing player separately. il y a 4 ans
  Areloch 426f5974da Corrected ShapeAsset array initpersist macro to assign arraySize il y a 4 ans
  Areloch 3e131f5b8e Added changes missed via merge failures. il y a 4 ans
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets il y a 4 ans
  Brian Roberts d50f1f0b81 Merge pull request #342 from lukaspj/fix/replace-dstrcmp il y a 5 ans
  AzaezelX 33f17ea759 pathshape gravity suppression injection il y a 5 ans
  Lukas Aldershaab c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. il y a 5 ans
  AzaezelX afb39d398f code review: il y a 5 ans
  Areloch 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. il y a 5 ans
  AzaezelX fabd5864fa uninitialized variables-t3d il y a 5 ans
  AzaezelX f7f8faf47e truly a community project, this has been kicking around since 2003 in various forms. adds a path following shape that can be ridden. il y a 6 ans
  Areloch fc93bc229c Merge pull request #2339 from Areloch/MountedCollisionsFix il y a 6 ans