Areloch
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af8fbf0e3a
Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred.
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%!s(int64=8) %!d(string=hai) anos |
Areloch
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1ed8b05169
Initial implementation of the new Base Game Template and some starting modules.
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%!s(int64=8) %!d(string=hai) anos |
Azaezel
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a5755be681
factoring in tangentW casues parallax (but not normals) to swap specular highlight directions. removed that, as well as a prior attempted workaround.
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%!s(int64=8) %!d(string=hai) anos |
Areloch
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71c19a6151
Companion PR to #719
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%!s(int64=10) %!d(string=hai) anos |
LuisAntonRebollo
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dd08fd2e7d
Add OpenGL support.
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%!s(int64=11) %!d(string=hai) anos |
LuisAntonRebollo
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9221b4dd10
Update GLSL Shadergen. Not used on DX9.
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%!s(int64=11) %!d(string=hai) anos |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |