Areloch
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c5cdba750e
Fixes some minor errors on MacOS regarding compiling in clang
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há 5 anos atrás |
Areloch
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8585278fe4
Adds autoimport logic for materials if the materialDefinition already exists
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há 5 anos atrás |
Areloch
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bf5b26f734
Assetifies MeshRoad, Decal Road, and the material slot of GroundCover
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há 5 anos atrás |
Areloch
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388a700a53
Implements material asset handling for GroundPlane object
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há 5 anos atrás |
Areloch
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8956559bfd
Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
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há 5 anos atrás |
Areloch
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79ecc2f4a0
Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving
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há 5 anos atrás |
Areloch
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a3d6afc197
Corrects lookup/in-place auto import logic for ImageAssets
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há 5 anos atrás |
Areloch
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f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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há 5 anos atrás |
Areloch
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ae857faae2
Adds test shapes of Kork and SpaceOrc
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há 6 anos atrás |
Areloch
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82c74b4511
Merge branch 'VerveMergeWIP' of https://github.com/Areloch/Torque3D into development
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há 6 anos atrás |
Areloch
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ddfc416418
Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing
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há 6 anos atrás |
Lukas Joergensen
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0fff33869c
Eliminate unnecessary uses of ConsoleMethod
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há 7 anos atrás |
Areloch
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ae5a43de70
Asset Browser initial implementation - Asset updates.
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há 8 anos atrás |