JeffR
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3442aceb0f
Updates most of the handling of asset types to follow a more standardized type-registration system.
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1 年間 前 |
marauder2k7
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efbe5e90f5
virtuals removed
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1 年間 前 |
Areloch
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79ecc2f4a0
Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving
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5 年 前 |
Areloch
|
f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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5 年 前 |
Areloch
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ddfc416418
Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing
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6 年 前 |