AzaezelX
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3ace31c68c
crashfix work for hot-editing shape assets tied to tsstatics
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1 year ago |
marauder2k7
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efbe5e90f5
virtuals removed
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1 year ago |
AzaezelX
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1cf754dbca
asset load refactor
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1 year ago |
AzaezelX
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4a7104e5ea
fix TORQUE_TOOLS = off compilation
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3 years ago |
JeffR
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81aa43a4bd
Fixed formatting to match the standard for TerrainMaterialAsset inspector fields
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3 years ago |
JeffR
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630285def6
Shifts handling of material and terrain material definitions to be written into the asset definition taml file instead of having an extra loose file
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3 years ago |
Areloch
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 years ago |
Areloch
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79ecc2f4a0
Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving
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5 years ago |
Areloch
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22249bf4d4
WIP of updating terrain editor to work with assets
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6 years ago |
Areloch
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d720eb8ccd
Makes the graphics menu in the stock UI mostly functional again
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6 years ago |