Commit History

Author SHA1 Message Date
  AzaezelX 3ace31c68c crashfix work for hot-editing shape assets tied to tsstatics 1 year ago
  marauder2k7 efbe5e90f5 virtuals removed 1 year ago
  AzaezelX 1cf754dbca asset load refactor 1 year ago
  AzaezelX 4a7104e5ea fix TORQUE_TOOLS = off compilation 3 years ago
  JeffR 81aa43a4bd Fixed formatting to match the standard for TerrainMaterialAsset inspector fields 3 years ago
  JeffR 630285def6 Shifts handling of material and terrain material definitions to be written into the asset definition taml file instead of having an extra loose file 3 years ago
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 years ago
  Areloch 79ecc2f4a0 Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving 5 years ago
  Areloch 22249bf4d4 WIP of updating terrain editor to work with assets 6 years ago
  Areloch d720eb8ccd Makes the graphics menu in the stock UI mostly functional again 6 years ago