Commit History

Author SHA1 Message Date
  JeffR 1c7c32baa6 Separates out acquireAsset call for importing assets until after all assets have been imported, then runs it as a post step to ensure all assets are properly loaded before they're used 3 years ago
  JeffR b3cd08520e Disables generation of the materials script files by the internal shape import processor. Material script files are now only generated by the AssetImporter as part of the shape injest process. 3 years ago
  JeffR fda722e355 Updates asset importer and project importer to output to separate log files into tools/logs 3 years ago
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 years ago
  Areloch d01341708e Removes extra assetImportConfigs file 5 years ago
  Areloch a3d6afc197 Corrects lookup/in-place auto import logic for ImageAssets 5 years ago
  Areloch fb31f9d1e5 Implements the Asset Importer integrated into the engine, avoiding the need for calldowns into the tool suite to import assets 5 years ago