marauder2k7
|
efbe5e90f5
virtuals removed
|
1 year ago |
AzaezelX
|
4a7104e5ea
fix TORQUE_TOOLS = off compilation
|
3 years ago |
Areloch
|
79ecc2f4a0
Updates the rest of the asset types to utilize separate expanded path variables to avoid breaking assetDef saving
|
5 years ago |
Areloch
|
f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
|
5 years ago |
Areloch
|
ddfc416418
Expands/Cleans up a lot of the asset functionality, including management, file association, and creation/importing
|
6 years ago |
Areloch
|
ae5a43de70
Asset Browser initial implementation - Asset updates.
|
7 years ago |