AzaezelX
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82435693dd
decal atlas support work
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2 weeks ago |
AzaezelX
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ffe83b1d2d
use the same renderpriority range across all cases
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6 months ago |
AzaezelX
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f633ef3a3d
fill in the validated variables
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7 months ago |
AzaezelX
|
b710a309bd
asset load flow work
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2 years ago |
AzaezelX
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 years ago |
AzaezelX
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98a079a797
code duplication prune. should aid in stability
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4 years ago |
AzaezelX
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0bf97ad2c8
decal safeties via if (mMaterialAsset.notNull() && mMaterialAsset->getStatus() == MaterialAsset::Ok)
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4 years ago |
Areloch
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 years ago |
Azaezel
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b1fccc848c
corrects ghosted decal datablock lookup flaw
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10 years ago |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |