AzaezelX
|
f633ef3a3d
fill in the validated variables
|
6 kuukautta sitten |
AzaezelX
|
a4266a1336
fix distance falloff misassignmen. fix uninitialized attenuation in root probes
|
8 kuukautta sitten |
AzaezelX
|
5a2ec2731f
shift attenuation to probes in general.
|
8 kuukautta sitten |
AzaezelX
|
f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 vuotta sitten |
JeffR
|
79eebdd5f3
Cleaned and repacked work to update the probe bin and reflection probe behavior to clean and standardize it.
|
3 vuotta sitten |
Areloch
|
6a3603c737
Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene.
|
5 vuotta sitten |
Areloch
|
600859bd63
Force proper update of box probe when attenuation changes
|
6 vuotta sitten |
Areloch
|
27b304eec3
Various fixes
|
6 vuotta sitten |
Areloch
|
a552471e4e
Reorg of the probe initialization/update code to streamline parts of it, and make it flow more obviously
|
6 vuotta sitten |
Areloch
|
e2b194182c
Undid debug work, shifted logic over entirely to utilize the updateTexture methods. Refactored probe init'ing so they'll load correctly without nudging, properly sequestered skylights from the probe array and updated the shader to contain az's changes as well as skylight and probe array changes.
|
6 vuotta sitten |
Azaezel
|
ba8948a5b1
hook up attenuation value. todo: sort networkjing properly
|
6 vuotta sitten |
Areloch
|
70d85d2241
Begun hook-in of skylight into array
|
6 vuotta sitten |
Azaezel
|
727dbbfd8d
rolled in more of https://github.com/GarageGames/Torque3D/pull/2315 + set the mProbeShapeType(s) for the two derivative classes
|
6 vuotta sitten |
Azaezel
|
e4ddfcfb01
hook editor displays back up
|
6 vuotta sitten |
Azaezel
|
8d08ab2370
kill off a couple extraneous sets
|
6 vuotta sitten |
Areloch
|
788e265477
Finished current cleanup/reorg.
|
6 vuotta sitten |