Commit History

Author SHA1 Message Date
  Areloch 86f9c6f2e7 When using bullet physics, it ensures the player does not move when the world sim is paused, as well as correcting the surface check when walking to test against the max run angle. 9 years ago
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 years ago