Commitin historia

Tekijä SHA1 Viesti Päivämäärä
  marauder2k7 1949ff9d7b projectile 3 kuukautta sitten
  JeffR f31acf774e Adds handling for datablocks to be reloaded if the assets they utilize have their files directly edited. 5 kuukautta sitten
  AzaezelX f0c0f3c42c projectile augs 5 kuukautta sitten
  marauder2k7 efbe5e90f5 virtuals removed 1 vuosi sitten
  AzaezelX fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 1 vuosi sitten
  AzaezelX 98a079a797 code duplication prune. should aid in stability 4 vuotta sitten
  AzaezelX ef652ad8b9 clean out of the manual getSFXProfile() methods 4 vuotta sitten
  marauder2k7 57aceb60fb QOC 4 vuotta sitten
  marauder2k7 704eb27600 More Implements 4 vuotta sitten
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 vuotta sitten
  Marc Chapman c32c9557ab enhanced-projectile 8 vuotta sitten
  Marc Chapman f9f05f154f datablock-temp-clone -- Implements creation of temporary datablock clones to allow late substitution of datablock fields. 8 vuotta sitten
  cpusci 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 vuotta sitten
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten