marauder2k7
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ca1604170d
initial commit
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3 月之前 |
AzaezelX
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2ae10c7ce1
add reload status to onNewDataBlock callback
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5 月之前 |
AzaezelX
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f633ef3a3d
fill in the validated variables
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6 月之前 |
marauder2k7
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6807abc8b6
ID10T error
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1 年之前 |
marauder2k7
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a621cc5100
various warnings
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1 年之前 |
AzaezelX
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c4ae6258cc
sound safeties and future notes
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2 年之前 |
AzaezelX
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 年之前 |
AzaezelX
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ace18d0246
layout consistency pass pt 2 -place shapebase inheriting initpersistfields up top so the child layout appends to the parent
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2 年之前 |
AzaezelX
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93faa243ac
cleanups for sound assets
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3 年之前 |
AzaezelX
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98a079a797
code duplication prune. should aid in stability
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4 年之前 |
marauder2k7
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30b57c0f95
More turns
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4 年之前 |
Azaezel
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76602509e3
delta to mDelta to resolve another class var vs method var confusionpoint
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7 年之前 |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 年之前 |
Thomas Fischer
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cd978039ac
Merge pull request #635 from just-bank/engine-fixes
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11 年之前 |
bank
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a7756b5591
Renamed local variable so it doesn't interfere with the provided argument.
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11 年之前 |
cpusci
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 年之前 |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |