Commit History

Author SHA1 Message Date
  AzaezelX 9fe13d6a32 sfxEmitter destrctor safties 4 months ago
  JeffR cac068d2c5 Adds the necessary ifdef flags to re-enable the ability to build with tools disabled 4 months ago
  AzaezelX f633ef3a3d fill in the validated variables 7 months ago
  AzaezelX 557b3639eb fill in asset based sound group if not specified by instanced emitter 8 months ago
  marauder2k7 a621cc5100 various warnings 1 year ago
  marauder2k7 54959f0d19 SFXEmitter play pause and stop buttons (#1115) 1 year ago
  marauder2k7 852ed8f225 Sfx playlist asset working (#1109) 1 year ago
  AzaezelX b710a309bd asset load flow work 2 years ago
  AzaezelX 10fd02137a sfxemitter misc cleanups 2 years ago
  Areloch 29510c474b Fixed logic in SFXEmitter so it wouldn't keep overriding local properties with the asset Description DB values any time a property was changed 2 years ago
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 years ago
  JeffR 305e4851e0 Fixes issue with using Edit Asset in RMB menu in AB on datablocks where it wouldn't correctly recognize the datablock 3 years ago
  AzaezelX 98a079a797 code duplication prune. should aid in stability 4 years ago
  JeffR 56b0a0cb85 Initial hook-in of the sound asset's integration into sfxEmitter, as well as some fixups for editor/workflow usage. 4 years ago
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 years ago
  Areloch 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 5 years ago
  Azaezel fbfd3ed8ed clang: constructor initialization order 9 years ago
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 years ago