Commit History

Autor SHA1 Mensaxe Data
  AzaezelX 5989bca127 playaudio related fixes hai 2 días
  AzaezelX 192f997f26 proper report formulation hai 2 meses
  AzaezelX 4eae51992e shapes are optional for projectiles. not mandatory. hai 2 meses
  AzaezelX e8ccb3443a try to load shapes during preload hai 2 meses
  marauder2k7 fd7342668c streamline shape asset hai 3 meses
  marauder2k7 ca1604170d initial commit hai 3 meses
  AzaezelX 618ddbc9ba Merge branch 'development' of https://github.com/TorqueGameEngines/Torque3D into aiSubsystem hai 5 meses
  AzaezelX be35c27411 Merge branch 'development' of https://github.com/TorqueGameEngines/Torque3D into alpha41/DamageModel hai 5 meses
  AzaezelX 20976b485c Merge branch 'development' of https://github.com/TorqueGameEngines/Torque3D into aiSubsystem hai 5 meses
  JeffR f31acf774e Adds handling for datablocks to be reloaded if the assets they utilize have their files directly edited. hai 5 meses
  AzaezelX 185acd23e0 stop controllobjects from fighting hai 5 meses
  AzaezelX 3210325f3f elevated mAicontroller to shapebase hai 5 meses
  AzaezelX 5cf54580e6 Generic Damagemodel hai 5 meses
  AzaezelX f633ef3a3d fill in the validated variables hai 6 meses
  Areloch da06fc1d96 * Fixes description for a few Scene methods hai 1 ano
  AzaezelX 155477492d fix updateAudioState null crash hai 1 ano
  marauder2k7 852ed8f225 Sfx playlist asset working (#1109) hai 1 ano
  AzaezelX b710a309bd asset load flow work %!s(int64=2) %!d(string=hai) anos
  AzaezelX 4a9f8e0709 get node utility methods by request %!s(int64=2) %!d(string=hai) anos
  AzaezelX 1b33b01eb1 add "docsURL" filter to assignFieldsFrom to prevent it from triggering opening web pages when inheriting values %!s(int64=2) %!d(string=hai) anos
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector %!s(int64=2) %!d(string=hai) anos
  AzaezelX ace18d0246 layout consistency pass pt 2 -place shapebase inheriting initpersistfields up top so the child layout appends to the parent %!s(int64=2) %!d(string=hai) anos
  AzaezelX f07c8745b2 inspector cleanups %!s(int64=2) %!d(string=hai) anos
  AzaezelX 8821f62b0c misc fixes %!s(int64=2) %!d(string=hai) anos
  JeffR 15ef8b4fbe Cleaned up implementation of #712 %!s(int64=3) %!d(string=hai) anos
  AzaezelX 98a079a797 code duplication prune. should aid in stability %!s(int64=4) %!d(string=hai) anos
  AzaezelX 11a29ef97a preload materials for shapebasedatas and debris %!s(int64=4) %!d(string=hai) anos
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets %!s(int64=4) %!d(string=hai) anos
  AzaezelX 482e836797 membervar compile fix %!s(int64=4) %!d(string=hai) anos
  Areloch 3b111b14cc Merge pull request #417 from Azaezel/alpha40_shapeMacroMagic %!s(int64=4) %!d(string=hai) anos