Histórico de commits

Autor SHA1 Mensagem Data
  marauder2k7 ca1604170d initial commit 4 meses atrás
  JeffR f31acf774e Adds handling for datablocks to be reloaded if the assets they utilize have their files directly edited. 5 meses atrás
  AzaezelX 69a0c40795 wheeled vehicle downforce aug. applies a spoiler effect 7 meses atrás
  marauder2k7 efbe5e90f5 virtuals removed 1 ano atrás
  AzaezelX fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: 1 ano atrás
  AzaezelX 93faa243ac cleanups for sound assets 3 anos atrás
  AzaezelX 42d137f4a9 DECLARE_ASSET_ARRAY_SETGET is incompatible with INITPERSISTFIELD_SOUNDASSET_ENUMED 4 anos atrás
  AzaezelX 98a079a797 code duplication prune. should aid in stability 4 anos atrás
  marauder2k7 6bec47d3fa -SoundAsset added init for enum types. 4 anos atrás
  marauder2k7 57aceb60fb QOC 4 anos atrás
  marauder2k7 704eb27600 More Implements 4 anos atrás
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 anos atrás
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 anos atrás