marauder2k7
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ca1604170d
initial commit
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4 meses atrás |
JeffR
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f31acf774e
Adds handling for datablocks to be reloaded if the assets they utilize have their files directly edited.
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5 meses atrás |
AzaezelX
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69a0c40795
wheeled vehicle downforce aug. applies a spoiler effect
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7 meses atrás |
marauder2k7
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efbe5e90f5
virtuals removed
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1 ano atrás |
AzaezelX
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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1 ano atrás |
AzaezelX
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93faa243ac
cleanups for sound assets
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3 anos atrás |
AzaezelX
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42d137f4a9
DECLARE_ASSET_ARRAY_SETGET is incompatible with INITPERSISTFIELD_SOUNDASSET_ENUMED
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4 anos atrás |
AzaezelX
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98a079a797
code duplication prune. should aid in stability
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4 anos atrás |
marauder2k7
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6bec47d3fa
-SoundAsset added init for enum types.
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4 anos atrás |
marauder2k7
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57aceb60fb
QOC
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4 anos atrás |
marauder2k7
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704eb27600
More Implements
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4 anos atrás |
Areloch
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 anos atrás |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 anos atrás |